The Forest Junkyard

Exiting the bus to the forest junkyard…

..hard at work looking where to dig out my bone…

…taking a well deserved rest in our new living room.

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Spring has come


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Crazy dogs




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A most exciting chance encounter

This afternoon, walking with the dogs, I noticed a fresh dear trail in the snow, which we started to follow. A few meters away, the deer was standing foraging for food under the snow, curious and cautious, the dogs walk until a few meters away from the deer. We must have come under the wind, since the deer did not notice us, until…


… Vovve started barking. And immediately, the deer run away, tailed by the two dogs.


There is absolutely zero chances for the dogs to get to the deer, it is simply much faster. After a few jumps, it is already far away in the wood.

On a more technical point of view, this illustrates the challenge for photographing wild life, as a photographer, you get a few miliseconds, to frame and focus the picture. Your best hope is actually to take pictures in burst, and hope that something good comes out of it. The first picture I took was completely blured, for the second one the camera had focused on trees (see the first picture above), then I got a couple of shots with the deer running, in all kind of strange positions, or dogs hidden by trees.

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Concept Art for a level of vek

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Calligra Sprint Spring 2011, Day 1

Today was the main day for the meeting, the morning was dedicated to some general discussions, while the afternoon was about the user interfaces.

In our general discussions, we talked about the release schedules, this include starting releasing monthly snapshots, until the first beta in September, for a stable release that would occure by the end of the year. Then we would switch to a four monthes schedule. We also discussed our marketing message, to emphazie more the different user interface (desktop, mobile), the availability of an office engine and lastly we discussed some logo drafts (they look really nice !).

After a short break, we had some discussions on whether we should be more Qt-only, or if the KDE libs dependency is not an issue, but while a year ago, the Qt-only road was very tempting, a lot of work has happen on KDE libs’s mobile profile that is making the dependency less a problem. Then we talked about some issues surrounding calligra extensions, especially the problem of selecting the default for plugins and to load plugins only on demand. And finally we had some discussions on the scripting APIs.

For lunch, we first started by walking a kilometer (or two) and get loss somewhere in Berlin, before going back close to the office, and have a lunch in a nice Croatian restaurant. And we had discussions around the future of Krita.

After the lunch, we held discussions around the User Interface. First, Anna presented the results of usuability testing of Calligra Words, focused on the startup dialog and the docker interractions. There is some work to do, and we will get some gigabytes of results. Then we had a long discussions on what belongs to the tool options, or to some general dockers, or if we could have options on the canvas… Then Jaroslaw presented an alternative for the startup dialog.

For the break, we had the first projection of the first movie made using Krita:

Then we had long discussions on how to embedd documents, from KParts to creating a custom canvas. And how to create a seperation between the engine and the UI, for each applications.

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Calligra Sprint Spring 2011, Day 0

Last evening, we left our little dog at the dog-sitter, a ton of food for the cat. And this morning, at 4:30 the alarm clock rang and we left Linköping for Berlin. We arrived in the middle of the afternoon at KDAB’s office, and we met Jaroslaw and Jarek on the street in front of the office.

People kept arriving after us, and are still arriving. And right now, it is the usual friday night, computers on the table, people talking about difference between Russian and Slovak, other being more serious and fixing bugs, unit tests, discussing patches, refactoring… Or simply talking about the meaning of life.

Soon we are going to head out and eat food.

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First Calligra Sprint

Tomorrow, we will meet all together for the first Calligra Sprint, many of us knows each other from the KOffice time, so it is not an entirely new things. But what is going to be impressive is that is almost a mini conference, with 30 people attending (compared to the 16 last time) the community is growing and more vibrant as ever. Personnally the last few months have been rather tiring, with a lot of self inflicted work pressure (yeah I feel like I am masochist), I am hoping that this sprint will be very refreshing and motivating to keep producing a lot of code to improve Calligra and Krita.

I think the major topic will be our user interfaces and how to make them fit all together. Read more at the calligra website.

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KOffice 2.3.0, Braindump 0.10.0

The latest version of KOffice 2.3.0 has finally been released today. More information available in the announcement that you can read either on or on the brand new website Among improvements, a lot of bug fixes, performance, and especially Krita has reached the quality level required for users to make art with it, as shown in the video in the Krita announcement.

But this release also brings new features, such as a slide sorter view, or support for viewing annimations in KPresenter (as shown in the video below), a new color selector or canvas rotation in Krita. More detailed information available in the KOffice 2.3.0 changelog.

KPresenter (Calligra Stage) animation from Calligra Suite on Vimeo.

Also I am making the last stand alone release of Braindump 0.10.0, since the next releases will be done as part of the Calligra Familly.

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Krita 2.3, New Feature #5: Canvas Rotation

I have been dreaming of this feature for ages, and then I bought a tablet PC a few days before it get implemented in Krita when I do not need it anymore :) But it is still an extremelly cool feature, that was started by Lukáš Tvrdý and finished by Dmitry Kazakov.

When drawing in real life, like on paper, it is very common to rotate the paper to be able to positionnate your hand to optimize the control on a curve. Unfortunately, rotating the tablet does not work, the brain seems unable to map the hand gesture with the screen content. The only solution is to rotate the content, in older release, you would have had to use the transform tool, but then it introduce quality loss for each rotation, and now, there is a feature that rotate the canvas without affecting the quality. The pan tool allows to select the rotation, by shift-clicking.

Rotation of the canvas in krita

In combination with the infinite canvas and the possibility to mirror the canvas, Krita makes sure artists get the best drawing experience.

Posted in KDE, KOffice, Krita, Open Source | Tagged , , , , , | 14 Comments